fix: title bar buttons work with a finger on Wayland (Issue #36)

winit 0.29 draws the title bar itself on Wayland but only handles the
mouse there. A vendored copy of winit 0.29.15 (vendor/winit, used via
[patch.crates-io]) passes touches on the decorations to the frame like a
left click, so close, minimize and maximize work with a finger and
dragging the title bar moves the window.

CI no longer sets a global -D warnings, which would also apply to the
vendored crate; clippy still runs with -D warnings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
haraldandClaude Opus 5.5 committed 2026-10-21 11:57:26 +02:00
1 parent 819bc7d223
commit 08a5b014e0
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use cfg_aliases::cfg_aliases;
fn main() {
// The script doesn't depend on our code
println!("cargo:rerun-if-changed=build.rs");
// Setup cfg aliases
cfg_aliases! {
// Systems.
android_platform: { target_os = "android" },
wasm_platform: { all(target_family = "wasm", not(target_os = "emscripten")) },
macos_platform: { target_os = "macos" },
ios_platform: { target_os = "ios" },
windows_platform: { target_os = "windows" },
apple: { any(target_os = "ios", target_os = "macos") },
free_unix: { all(unix, not(apple), not(android_platform), not(target_os = "emscripten")) },
redox: { target_os = "redox" },
// Native displays.
x11_platform: { all(feature = "x11", free_unix, not(wasm), not(redox)) },
wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },
orbital_platform: { redox },
}
}