fix: title bar buttons work with a finger on Wayland (Issue #36)
winit 0.29 draws the title bar itself on Wayland but only handles the mouse there. A vendored copy of winit 0.29.15 (vendor/winit, used via [patch.crates-io]) passes touches on the decorations to the frame like a left click, so close, minimize and maximize work with a finger and dragging the title bar moves the window. CI no longer sets a global -D warnings, which would also apply to the vendored crate; clippy still runs with -D warnings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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use cfg_aliases::cfg_aliases;
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fn main() {
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// The script doesn't depend on our code
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println!("cargo:rerun-if-changed=build.rs");
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// Setup cfg aliases
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cfg_aliases! {
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// Systems.
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android_platform: { target_os = "android" },
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wasm_platform: { all(target_family = "wasm", not(target_os = "emscripten")) },
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macos_platform: { target_os = "macos" },
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ios_platform: { target_os = "ios" },
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windows_platform: { target_os = "windows" },
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apple: { any(target_os = "ios", target_os = "macos") },
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free_unix: { all(unix, not(apple), not(android_platform), not(target_os = "emscripten")) },
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redox: { target_os = "redox" },
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// Native displays.
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x11_platform: { all(feature = "x11", free_unix, not(wasm), not(redox)) },
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wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },
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orbital_platform: { redox },
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}
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}
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