fix: title bar buttons work with a finger on Wayland (Issue #36)
winit 0.29 draws the title bar itself on Wayland but only handles the mouse there. A vendored copy of winit 0.29.15 (vendor/winit, used via [patch.crates-io]) passes touches on the decorations to the frame like a left click, so close, minimize and maximize work with a finger and dragging the title bar moves the window. CI no longer sets a global -D warnings, which would also apply to the vendored crate; clippy still runs with -D warnings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Vendored
+93
@@ -0,0 +1,93 @@
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use crate::{
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event_loop::{EventLoop, EventLoopBuilder, EventLoopWindowTarget},
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window::{Window, WindowBuilder},
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};
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use android_activity::{AndroidApp, ConfigurationRef, Rect};
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/// Additional methods on [`EventLoop`] that are specific to Android.
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pub trait EventLoopExtAndroid {}
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impl<T> EventLoopExtAndroid for EventLoop<T> {}
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/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
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pub trait EventLoopWindowTargetExtAndroid {}
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/// Additional methods on [`Window`] that are specific to Android.
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pub trait WindowExtAndroid {
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fn content_rect(&self) -> Rect;
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fn config(&self) -> ConfigurationRef;
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}
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impl WindowExtAndroid for Window {
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fn content_rect(&self) -> Rect {
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self.window.content_rect()
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}
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fn config(&self) -> ConfigurationRef {
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self.window.config()
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}
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}
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impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
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/// Additional methods on [`WindowBuilder`] that are specific to Android.
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pub trait WindowBuilderExtAndroid {}
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impl WindowBuilderExtAndroid for WindowBuilder {}
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pub trait EventLoopBuilderExtAndroid {
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/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
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///
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/// This must be called on Android since the `AndroidApp` is not global state.
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fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
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/// Calling this will mark the volume keys to be manually handled by the application
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///
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/// Default is to let the operating system handle the volume keys
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fn handle_volume_keys(&mut self) -> &mut Self;
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}
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impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
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fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
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self.platform_specific.android_app = Some(app);
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self
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}
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fn handle_volume_keys(&mut self) -> &mut Self {
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self.platform_specific.ignore_volume_keys = false;
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self
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}
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}
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/// Re-export of the `android_activity` API
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///
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/// Winit re-exports the `android_activity` API for convenience so that most
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/// applications can rely on the Winit crate to resolve the required version of
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/// `android_activity` and avoid any chance of a conflict between Winit and the
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/// application crate.
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///
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/// Unlike most libraries there can only be a single implementation
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/// of the `android_activity` glue crate linked with an application because
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/// it is responsible for the application's `android_main()` entry point.
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///
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/// Since Winit depends on a specific version of `android_activity` the simplest
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/// way to avoid creating a conflict is for applications to avoid explicitly
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/// depending on the `android_activity` crate, and instead consume the API that
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/// is re-exported by Winit.
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///
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/// For compatibility applications should then import the `AndroidApp` type for
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/// their `android_main(app: AndroidApp)` function like:
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/// ```rust
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/// #[cfg(target_os="android")]
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/// use winit::platform::android::activity::AndroidApp;
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/// ```
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pub mod activity {
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// We enable the `"native-activity"` feature just so that we can build the
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// docs, but it'll be very confusing for users to see the docs with that
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// feature enabled, so we avoid inlining it so that they're forced to view
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// it on the crate's own docs.rs page.
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#[doc(no_inline)]
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pub use android_activity::*;
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}
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Vendored
+308
@@ -0,0 +1,308 @@
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use std::os::raw::c_void;
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use icrate::Foundation::MainThreadMarker;
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use objc2::rc::Id;
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use crate::{
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event_loop::EventLoop,
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monitor::{MonitorHandle, VideoMode},
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window::{Window, WindowBuilder},
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};
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/// Additional methods on [`EventLoop`] that are specific to iOS.
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pub trait EventLoopExtIOS {
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/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
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fn idiom(&self) -> Idiom;
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}
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impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
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fn idiom(&self) -> Idiom {
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self.event_loop.idiom()
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}
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}
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/// Additional methods on [`Window`] that are specific to iOS.
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pub trait WindowExtIOS {
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/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
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///
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/// The default value is device dependent, and it's recommended GLES or Metal applications set
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/// this to [`MonitorHandle::scale_factor()`].
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///
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/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
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/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
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fn set_scale_factor(&self, scale_factor: f64);
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/// Sets the valid orientations for the [`Window`].
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///
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/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
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///
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/// This changes the value returned by
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/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
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/// and then calls
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/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
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fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
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/// Sets whether the [`Window`] prefers the home indicator hidden.
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///
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/// The default is to prefer showing the home indicator.
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///
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/// This changes the value returned by
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/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
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/// and then calls
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/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
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///
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/// This only has an effect on iOS 11.0+.
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fn set_prefers_home_indicator_hidden(&self, hidden: bool);
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/// Sets the screen edges for which the system gestures will take a lower priority than the
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/// application's touch handling.
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///
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/// This changes the value returned by
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/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
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/// and then calls
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/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
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///
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/// This only has an effect on iOS 11.0+.
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fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
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/// Sets whether the [`Window`] prefers the status bar hidden.
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///
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/// The default is to prefer showing the status bar.
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///
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/// This sets the value of the
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/// [`prefersStatusBarHidden`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc)
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/// property.
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///
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/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
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/// is also called for you.
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fn set_prefers_status_bar_hidden(&self, hidden: bool);
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/// Sets the preferred status bar style for the [`Window`].
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///
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/// The default is system-defined.
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///
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/// This sets the value of the
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/// [`preferredStatusBarStyle`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc)
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/// property.
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///
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/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
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/// is also called for you.
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fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle);
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}
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impl WindowExtIOS for Window {
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#[inline]
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fn set_scale_factor(&self, scale_factor: f64) {
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self.window
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.maybe_queue_on_main(move |w| w.set_scale_factor(scale_factor))
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}
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#[inline]
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fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
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self.window
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.maybe_queue_on_main(move |w| w.set_valid_orientations(valid_orientations))
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}
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#[inline]
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fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
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self.window
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.maybe_queue_on_main(move |w| w.set_prefers_home_indicator_hidden(hidden))
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}
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#[inline]
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fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
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self.window.maybe_queue_on_main(move |w| {
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w.set_preferred_screen_edges_deferring_system_gestures(edges)
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})
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}
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#[inline]
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fn set_prefers_status_bar_hidden(&self, hidden: bool) {
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self.window
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.maybe_queue_on_main(move |w| w.set_prefers_status_bar_hidden(hidden))
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}
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#[inline]
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fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
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self.window
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.maybe_queue_on_main(move |w| w.set_preferred_status_bar_style(status_bar_style))
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}
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}
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/// Additional methods on [`WindowBuilder`] that are specific to iOS.
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pub trait WindowBuilderExtIOS {
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/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
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///
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/// The default value is device dependent, and it's recommended GLES or Metal applications set
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/// this to [`MonitorHandle::scale_factor()`].
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///
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/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
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/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
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fn with_scale_factor(self, scale_factor: f64) -> Self;
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/// Sets the valid orientations for the [`Window`].
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///
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/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
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fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> Self;
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/// Sets whether the [`Window`] prefers the home indicator hidden.
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///
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/// The default is to prefer showing the home indicator.
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
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///
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/// This only has an effect on iOS 11.0+.
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fn with_prefers_home_indicator_hidden(self, hidden: bool) -> Self;
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/// Sets the screen edges for which the system gestures will take a lower priority than the
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/// application's touch handling.
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
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///
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/// This only has an effect on iOS 11.0+.
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fn with_preferred_screen_edges_deferring_system_gestures(self, edges: ScreenEdge) -> Self;
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/// Sets whether the [`Window`] prefers the status bar hidden.
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///
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/// The default is to prefer showing the status bar.
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
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fn with_prefers_status_bar_hidden(self, hidden: bool) -> Self;
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/// Sets the style of the [`Window`]'s status bar.
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///
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/// The default is system-defined.
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController preferredStatusBarStyle]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc),
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fn with_preferred_status_bar_style(self, status_bar_style: StatusBarStyle) -> Self;
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}
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impl WindowBuilderExtIOS for WindowBuilder {
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#[inline]
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fn with_scale_factor(mut self, scale_factor: f64) -> Self {
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self.platform_specific.scale_factor = Some(scale_factor);
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self
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}
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#[inline]
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fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> Self {
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self.platform_specific.valid_orientations = valid_orientations;
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self
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}
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#[inline]
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fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> Self {
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self.platform_specific.prefers_home_indicator_hidden = hidden;
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self
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}
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#[inline]
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fn with_preferred_screen_edges_deferring_system_gestures(mut self, edges: ScreenEdge) -> Self {
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self.platform_specific
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.preferred_screen_edges_deferring_system_gestures = edges;
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self
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}
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#[inline]
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fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> Self {
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self.platform_specific.prefers_status_bar_hidden = hidden;
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self
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}
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#[inline]
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fn with_preferred_status_bar_style(mut self, status_bar_style: StatusBarStyle) -> Self {
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self.platform_specific.preferred_status_bar_style = status_bar_style;
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self
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}
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}
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/// Additional methods on [`MonitorHandle`] that are specific to iOS.
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pub trait MonitorHandleExtIOS {
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/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
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///
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/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
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fn ui_screen(&self) -> *mut c_void;
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/// Returns the preferred [`VideoMode`] for this monitor.
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///
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/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
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fn preferred_video_mode(&self) -> VideoMode;
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}
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|
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impl MonitorHandleExtIOS for MonitorHandle {
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#[inline]
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fn ui_screen(&self) -> *mut c_void {
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// SAFETY: The marker is only used to get the pointer of the screen
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let mtm = unsafe { MainThreadMarker::new_unchecked() };
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Id::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
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}
|
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|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
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VideoMode {
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video_mode: self.inner.preferred_video_mode(),
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||||
}
|
||||
}
|
||||
}
|
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|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum ValidOrientations {
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/// Excludes `PortraitUpsideDown` on iphone
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#[default]
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LandscapeAndPortrait,
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Landscape,
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|
||||
/// Excludes `PortraitUpsideDown` on iphone
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Portrait,
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}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Idiom {
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Unspecified,
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|
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/// iPhone and iPod touch.
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Phone,
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|
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/// iPad.
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||||
Pad,
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||||
|
||||
/// tvOS and Apple TV.
|
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TV,
|
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CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct ScreenEdge: u8 {
|
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const NONE = 0;
|
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const TOP = 1 << 0;
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const LEFT = 1 << 1;
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const BOTTOM = 1 << 2;
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const RIGHT = 1 << 3;
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const ALL = ScreenEdge::TOP.bits() | ScreenEdge::LEFT.bits()
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| ScreenEdge::BOTTOM.bits() | ScreenEdge::RIGHT.bits();
|
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}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum StatusBarStyle {
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#[default]
|
||||
Default,
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LightContent,
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||||
DarkContent,
|
||||
}
|
||||
Vendored
+422
@@ -0,0 +1,422 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
|
||||
/// Group windows together by using the same tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
fn set_tabbing_identifier(&self, identifier: &str);
|
||||
|
||||
/// Returns the window's tabbing identifier.
|
||||
fn tabbing_identifier(&self) -> String;
|
||||
|
||||
/// Select next tab.
|
||||
fn select_next_tab(&self);
|
||||
|
||||
/// Select previous tab.
|
||||
fn select_previous_tab(&self);
|
||||
|
||||
/// Select the tab with the given index.
|
||||
///
|
||||
/// Will no-op when the index is out of bounds.
|
||||
fn select_tab_at_index(&self, index: usize);
|
||||
|
||||
/// Get the number of tabs in the window tab group.
|
||||
fn num_tabs(&self) -> usize;
|
||||
|
||||
/// Get the window's edit state.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```ignore
|
||||
/// WindowEvent::CloseRequested => {
|
||||
/// if window.is_document_edited() {
|
||||
/// // Show the user a save pop-up or similar
|
||||
/// } else {
|
||||
/// // Close the window
|
||||
/// drop(window);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
fn is_document_edited(&self) -> bool;
|
||||
|
||||
/// Put the window in a state which indicates a file save is required.
|
||||
fn set_document_edited(&self, edited: bool);
|
||||
|
||||
/// Set option as alt behavior as described in [`OptionAsAlt`].
|
||||
///
|
||||
/// This will ignore diacritical marks and accent characters from
|
||||
/// being processed as received characters. Instead, the input
|
||||
/// device's raw character will be placed in event queues with the
|
||||
/// Alt modifier set.
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
|
||||
fn option_as_alt(&self) -> OptionAsAlt;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.simple_fullscreen())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window
|
||||
.maybe_wait_on_main(move |w| w.set_simple_fullscreen(fullscreen))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.has_shadow())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window
|
||||
.maybe_queue_on_main(move |w| w.set_has_shadow(has_shadow))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_tabbing_identifier(&self, identifier: &str) {
|
||||
self.window
|
||||
.maybe_wait_on_main(|w| w.set_tabbing_identifier(identifier))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn tabbing_identifier(&self) -> String {
|
||||
self.window.maybe_wait_on_main(|w| w.tabbing_identifier())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_next_tab(&self) {
|
||||
self.window.maybe_queue_on_main(|w| w.select_next_tab())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_previous_tab(&self) {
|
||||
self.window.maybe_queue_on_main(|w| w.select_previous_tab())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_tab_at_index(&self, index: usize) {
|
||||
self.window
|
||||
.maybe_queue_on_main(move |w| w.select_tab_at_index(index))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn num_tabs(&self) -> usize {
|
||||
self.window.maybe_wait_on_main(|w| w.num_tabs())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_document_edited(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.is_document_edited())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_document_edited(&self, edited: bool) {
|
||||
self.window
|
||||
.maybe_queue_on_main(move |w| w.set_document_edited(edited))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
||||
self.window
|
||||
.maybe_queue_on_main(move |w| w.set_option_as_alt(option_as_alt))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn option_as_alt(&self) -> OptionAsAlt {
|
||||
self.window.maybe_wait_on_main(|w| w.option_as_alt())
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
#[default]
|
||||
Regular,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the [`WindowBuilder::with_decorations`] method:
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool) -> Self;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> Self;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> Self;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> Self;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> Self;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> Self;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> Self;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> Self;
|
||||
/// Window accepts click-through mouse events.
|
||||
fn with_accepts_first_mouse(self, accepts_first_mouse: bool) -> Self;
|
||||
/// Defines the window tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
fn with_tabbing_identifier(self, identifier: &str) -> Self;
|
||||
/// Set how the <kbd>Option</kbd> keys are interpreted.
|
||||
///
|
||||
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
|
||||
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(mut self, movable_by_window_background: bool) -> Self {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> Self {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> Self {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> Self {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> Self {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> Self {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> Self {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> Self {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_accepts_first_mouse(mut self, accepts_first_mouse: bool) -> Self {
|
||||
self.platform_specific.accepts_first_mouse = accepts_first_mouse;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_tabbing_identifier(mut self, tabbing_identifier: &str) -> Self {
|
||||
self.platform_specific
|
||||
.tabbing_identifier
|
||||
.replace(tabbing_identifier.to_string());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_option_as_alt(mut self, option_as_alt: OptionAsAlt) -> Self {
|
||||
self.platform_specific.option_as_alt = option_as_alt;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopBuilderExtMacOS {
|
||||
/// Sets the activation policy for the application.
|
||||
///
|
||||
/// It is set to [`ActivationPolicy::Regular`] by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Set the activation policy to "accessory".
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::{EventLoopBuilderExtMacOS, ActivationPolicy};
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
|
||||
|
||||
/// Used to control whether a default menubar menu is created.
|
||||
///
|
||||
/// Menu creation is enabled by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable creating a default menubar.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_default_menu(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
|
||||
|
||||
/// Used to prevent the application from automatically activating when launched if
|
||||
/// another application is already active.
|
||||
///
|
||||
/// The default behavior is to ignore other applications and activate when launched.
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self {
|
||||
self.platform_specific.default_menu = enable;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self {
|
||||
self.platform_specific.activate_ignoring_other_apps = ignore;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| Id::as_ptr(&s) as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to macOS.
|
||||
pub trait EventLoopWindowTargetExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
/// Set whether the system can automatically organize windows into tabs.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1646657-allowsautomaticwindowtabbing>
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool);
|
||||
/// Returns whether the system can automatically organize windows into tabs.
|
||||
fn allows_automatic_window_tabbing(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
|
||||
fn hide_application(&self) {
|
||||
self.p.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
self.p.hide_other_applications()
|
||||
}
|
||||
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
|
||||
self.p.set_allows_automatic_window_tabbing(enabled);
|
||||
}
|
||||
|
||||
fn allows_automatic_window_tabbing(&self) -> bool {
|
||||
self.p.allows_automatic_window_tabbing()
|
||||
}
|
||||
}
|
||||
|
||||
/// Option as alt behavior.
|
||||
///
|
||||
/// The default is `None`.
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum OptionAsAlt {
|
||||
/// The left `Option` key is treated as `Alt`.
|
||||
OnlyLeft,
|
||||
|
||||
/// The right `Option` key is treated as `Alt`.
|
||||
OnlyRight,
|
||||
|
||||
/// Both `Option` keys are treated as `Alt`.
|
||||
Both,
|
||||
|
||||
/// No special handling is applied for `Option` key.
|
||||
#[default]
|
||||
None,
|
||||
}
|
||||
Vendored
+65
@@ -0,0 +1,65 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific modules:
|
||||
//!
|
||||
//! - `run_on_demand` (available on `windows`, `unix`, `macos`, `android`)
|
||||
//! - `pump_events` (available on `windows`, `unix`, `macos`, `android`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(android_platform)]
|
||||
pub mod android;
|
||||
#[cfg(ios_platform)]
|
||||
pub mod ios;
|
||||
#[cfg(macos_platform)]
|
||||
pub mod macos;
|
||||
#[cfg(orbital_platform)]
|
||||
pub mod orbital;
|
||||
#[cfg(any(x11_platform, wayland_platform))]
|
||||
pub mod startup_notify;
|
||||
#[cfg(wayland_platform)]
|
||||
pub mod wayland;
|
||||
#[cfg(wasm_platform)]
|
||||
pub mod web;
|
||||
#[cfg(windows_platform)]
|
||||
pub mod windows;
|
||||
#[cfg(x11_platform)]
|
||||
pub mod x11;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform
|
||||
))]
|
||||
pub mod run_on_demand;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform
|
||||
))]
|
||||
pub mod pump_events;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
orbital_platform,
|
||||
docsrs
|
||||
))]
|
||||
pub mod modifier_supplement;
|
||||
pub mod scancode;
|
||||
@@ -0,0 +1,24 @@
|
||||
#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
|
||||
|
||||
use crate::keyboard::Key;
|
||||
|
||||
/// Additional methods for the `KeyEvent` which cannot be implemented on all
|
||||
/// platforms.
|
||||
pub trait KeyEventExtModifierSupplement {
|
||||
/// Identical to `KeyEvent::text` but this is affected by <kbd>Ctrl</kbd>.
|
||||
///
|
||||
/// For example, pressing <kbd>Ctrl</kbd>+<kbd>a</kbd> produces `Some("\x01")`.
|
||||
fn text_with_all_modifiers(&self) -> Option<&str>;
|
||||
|
||||
/// This value ignores all modifiers including,
|
||||
/// but not limited to <kbd>Shift</kbd>, <kbd>Caps Lock</kbd>,
|
||||
/// and <kbd>Ctrl</kbd>. In most cases this means that the
|
||||
/// unicode character in the resulting string is lowercase.
|
||||
///
|
||||
/// This is useful for key-bindings / shortcut key combinations.
|
||||
///
|
||||
/// In case `logical_key` reports `Dead`, this will still report the
|
||||
/// key as `Character` according to the current keyboard layout. This value
|
||||
/// cannot be `Dead`.
|
||||
fn key_without_modifiers(&self) -> Key;
|
||||
}
|
||||
Vendored
+1
@@ -0,0 +1 @@
|
||||
// There are no Orbital specific traits yet.
|
||||
+189
@@ -0,0 +1,189 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// The return status for `pump_events`
|
||||
pub enum PumpStatus {
|
||||
/// Continue running external loop.
|
||||
Continue,
|
||||
/// Exit external loop.
|
||||
Exit(i32),
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoop`] for pumping events within an external event loop
|
||||
pub trait EventLoopExtPumpEvents {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent;
|
||||
|
||||
/// Pump the `EventLoop` to check for and dispatch pending events.
|
||||
///
|
||||
/// This API is designed to enable applications to integrate Winit into an
|
||||
/// external event loop, for platforms that can support this.
|
||||
///
|
||||
/// The given `timeout` limits how long it may block waiting for new events.
|
||||
///
|
||||
/// Passing a `timeout` of `Some(Duration::ZERO)` would ensure your external
|
||||
/// event loop is never blocked but you would likely need to consider how
|
||||
/// to throttle your own external loop.
|
||||
///
|
||||
/// Passing a `timeout` of `None` means that it may wait indefinitely for new
|
||||
/// events before returning control back to the external loop.
|
||||
///
|
||||
/// ## Example
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// # // Copied from examples/window_pump_events.rs
|
||||
/// # #[cfg(any(
|
||||
/// # windows_platform,
|
||||
/// # macos_platform,
|
||||
/// # x11_platform,
|
||||
/// # wayland_platform,
|
||||
/// # android_platform,
|
||||
/// # ))]
|
||||
/// fn main() -> std::process::ExitCode {
|
||||
/// # use std::{process::ExitCode, thread::sleep, time::Duration};
|
||||
/// #
|
||||
/// # use simple_logger::SimpleLogger;
|
||||
/// # use winit::{
|
||||
/// # event::{Event, WindowEvent},
|
||||
/// # event_loop::EventLoop,
|
||||
/// # platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
|
||||
/// # window::WindowBuilder,
|
||||
/// # };
|
||||
/// let mut event_loop = EventLoop::new().unwrap();
|
||||
/// #
|
||||
/// # SimpleLogger::new().init().unwrap();
|
||||
/// let window = WindowBuilder::new()
|
||||
/// .with_title("A fantastic window!")
|
||||
/// .build(&event_loop)
|
||||
/// .unwrap();
|
||||
///
|
||||
/// 'main: loop {
|
||||
/// let timeout = Some(Duration::ZERO);
|
||||
/// let status = event_loop.pump_events(timeout, |event, elwt| {
|
||||
/// # if let Event::WindowEvent { event, .. } = &event {
|
||||
/// # // Print only Window events to reduce noise
|
||||
/// # println!("{event:?}");
|
||||
/// # }
|
||||
/// #
|
||||
/// match event {
|
||||
/// Event::WindowEvent {
|
||||
/// event: WindowEvent::CloseRequested,
|
||||
/// window_id,
|
||||
/// } if window_id == window.id() => elwt.exit(),
|
||||
/// Event::AboutToWait => {
|
||||
/// window.request_redraw();
|
||||
/// }
|
||||
/// _ => (),
|
||||
/// }
|
||||
/// });
|
||||
/// if let PumpStatus::Exit(exit_code) = status {
|
||||
/// break 'main ExitCode::from(exit_code as u8);
|
||||
/// }
|
||||
///
|
||||
/// // Sleep for 1/60 second to simulate application work
|
||||
/// //
|
||||
/// // Since `pump_events` doesn't block it will be important to
|
||||
/// // throttle the loop in the app somehow.
|
||||
/// println!("Update()");
|
||||
/// sleep(Duration::from_millis(16));
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// **Note:** This is not a portable API, and its usage involves a number of
|
||||
/// caveats and trade offs that should be considered before using this API!
|
||||
///
|
||||
/// You almost certainly shouldn't use this API, unless you absolutely know it's
|
||||
/// the only practical option you have.
|
||||
///
|
||||
/// ## Synchronous events
|
||||
///
|
||||
/// Some events _must_ only be handled synchronously via the closure that
|
||||
/// is passed to Winit so that the handler will also be synchronized with
|
||||
/// the window system and operating system.
|
||||
///
|
||||
/// This is because some events are driven by a window system callback
|
||||
/// where the window systems expects the application to have handled the
|
||||
/// event before returning.
|
||||
///
|
||||
/// **These events can not be buffered and handled outside of the closure
|
||||
/// passed to Winit.**
|
||||
///
|
||||
/// As a general rule it is not recommended to ever buffer events to handle
|
||||
/// them outside of the closure passed to Winit since it's difficult to
|
||||
/// provide guarantees about which events are safe to buffer across all
|
||||
/// operating systems.
|
||||
///
|
||||
/// Notable events that will certainly create portability problems if
|
||||
/// buffered and handled outside of Winit include:
|
||||
/// - `RedrawRequested` events, used to schedule rendering.
|
||||
///
|
||||
/// macOS for example uses a `drawRect` callback to drive rendering
|
||||
/// within applications and expects rendering to be finished before
|
||||
/// the `drawRect` callback returns.
|
||||
///
|
||||
/// For portability it's strongly recommended that applications should
|
||||
/// keep their rendering inside the closure provided to Winit.
|
||||
/// - Any lifecycle events, such as `Suspended` / `Resumed`.
|
||||
///
|
||||
/// The handling of these events needs to be synchronized with the
|
||||
/// operating system and it would never be appropriate to buffer a
|
||||
/// notification that your application has been suspended or resumed and
|
||||
/// then handled that later since there would always be a chance that
|
||||
/// other lifecycle events occur while the event is buffered.
|
||||
///
|
||||
/// ## Supported Platforms
|
||||
/// - Windows
|
||||
/// - Linux
|
||||
/// - MacOS
|
||||
/// - Android
|
||||
///
|
||||
/// ## Unsupported Platforms
|
||||
/// - **Web:** This API is fundamentally incompatible with the event-based way in which
|
||||
/// Web browsers work because it's not possible to have a long-running external
|
||||
/// loop that would block the browser and there is nothing that can be
|
||||
/// polled to ask for new new events. Events are delivered via callbacks based
|
||||
/// on an event loop that is internal to the browser itself.
|
||||
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS so
|
||||
/// there's no way to support the same approach to polling as on MacOS.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Windows**: The implementation will use `PeekMessage` when checking for
|
||||
/// window messages to avoid blocking your external event loop.
|
||||
///
|
||||
/// - **MacOS**: The implementation works in terms of stopping the global `NSApp`
|
||||
/// whenever the application `RunLoop` indicates that it is preparing to block
|
||||
/// and wait for new events.
|
||||
///
|
||||
/// This is very different to the polling APIs that are available on other
|
||||
/// platforms (the lower level polling primitives on MacOS are private
|
||||
/// implementation details for `NSApp` which aren't accessible to application
|
||||
/// developers)
|
||||
///
|
||||
/// It's likely this will be less efficient than polling on other OSs and
|
||||
/// it also means the `NSApp` is stopped while outside of the Winit
|
||||
/// event loop - and that's observable (for example to crates like `rfd`)
|
||||
/// because the `NSApp` is global state.
|
||||
///
|
||||
/// If you render outside of Winit you are likely to see window resizing artifacts
|
||||
/// since MacOS expects applications to render synchronously during any `drawRect`
|
||||
/// callback.
|
||||
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtPumpEvents for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>),
|
||||
{
|
||||
self.event_loop.pump_events(timeout, event_handler)
|
||||
}
|
||||
}
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
use crate::{
|
||||
error::EventLoopError,
|
||||
event::Event,
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
#[cfg(doc)]
|
||||
use crate::{platform::pump_events::EventLoopExtPumpEvents, window::Window};
|
||||
|
||||
/// Additional methods on [`EventLoop`] to return control flow to the caller.
|
||||
pub trait EventLoopExtRunOnDemand {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent;
|
||||
|
||||
/// Runs the event loop in the calling thread and calls the given `event_handler` closure
|
||||
/// to dispatch any window system events.
|
||||
///
|
||||
/// Unlike [`EventLoop::run`], this function accepts non-`'static` (i.e. non-`move`) closures
|
||||
/// and it is possible to return control back to the caller without
|
||||
/// consuming the `EventLoop` (by using [`exit()`]) and
|
||||
/// so the event loop can be re-run after it has exit.
|
||||
///
|
||||
/// It's expected that each run of the loop will be for orthogonal instantiations of your
|
||||
/// Winit application, but internally each instantiation may re-use some common window
|
||||
/// system resources, such as a display server connection.
|
||||
///
|
||||
/// This API is not designed to run an event loop in bursts that you can exit from and return
|
||||
/// to while maintaining the full state of your application. (If you need something like this
|
||||
/// you can look at the [`EventLoopExtPumpEvents::pump_events()`] API)
|
||||
///
|
||||
/// Each time `run_on_demand` is called the `event_handler` can expect to receive a
|
||||
/// `NewEvents(Init)` and `Resumed` event (even on platforms that have no suspend/resume
|
||||
/// lifecycle) - which can be used to consistently initialize application state.
|
||||
///
|
||||
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
|
||||
///
|
||||
/// # Caveats
|
||||
/// - This extension isn't available on all platforms, since it's not always possible to return
|
||||
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
|
||||
/// backend it is possible to use `EventLoopExtWebSys::spawn()`[^1] more than once instead).
|
||||
/// - No [`Window`] state can be carried between separate runs of the event loop.
|
||||
///
|
||||
/// You are strongly encouraged to use [`EventLoop::run()`] for portability, unless you specifically need
|
||||
/// the ability to re-run a single event loop more than once
|
||||
///
|
||||
/// # Supported Platforms
|
||||
/// - Windows
|
||||
/// - Linux
|
||||
/// - macOS
|
||||
/// - Android
|
||||
///
|
||||
/// # Unsupported Platforms
|
||||
/// - **Web:** This API is fundamentally incompatible with the event-based way in which
|
||||
/// Web browsers work because it's not possible to have a long-running external
|
||||
/// loop that would block the browser and there is nothing that can be
|
||||
/// polled to ask for new events. Events are delivered via callbacks based
|
||||
/// on an event loop that is internal to the browser itself.
|
||||
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS.
|
||||
///
|
||||
#[cfg_attr(
|
||||
not(wasm_platform),
|
||||
doc = "[^1]: `spawn()` is only available on `wasm` platforms."
|
||||
)]
|
||||
///
|
||||
/// [`exit()`]: EventLoopWindowTarget::exit()
|
||||
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow()
|
||||
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunOnDemand for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>),
|
||||
{
|
||||
self.event_loop.window_target().clear_exit();
|
||||
self.event_loop.run_on_demand(event_handler)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Clear exit status.
|
||||
pub(crate) fn clear_exit(&self) {
|
||||
self.p.clear_exit()
|
||||
}
|
||||
}
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
|
||||
|
||||
use crate::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
// TODO: Describe what this value contains for each platform
|
||||
|
||||
/// Additional methods for the [`PhysicalKey`] type that allow the user to access the platform-specific
|
||||
/// scancode.
|
||||
///
|
||||
/// [`PhysicalKey`]: crate::keyboard::PhysicalKey
|
||||
pub trait PhysicalKeyExtScancode {
|
||||
/// The raw value of the platform-specific physical key identifier.
|
||||
///
|
||||
/// Returns `Some(key_id)` if the conversion was succesful; returns `None` otherwise.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Windows:** A 16bit extended scancode
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode, which is X11/Wayland keycode subtracted by 8.
|
||||
fn to_scancode(self) -> Option<u32>;
|
||||
|
||||
/// Constructs a `PhysicalKey` from a platform-specific physical key identifier.
|
||||
///
|
||||
/// Note that this conversion may be lossy, i.e. converting the returned `PhysicalKey` back
|
||||
/// using `to_scancode` might not yield the original value.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
|
||||
/// `8` to get the value you wanted.
|
||||
fn from_scancode(scancode: u32) -> PhysicalKey;
|
||||
}
|
||||
|
||||
impl PhysicalKeyExtScancode for KeyCode
|
||||
where
|
||||
PhysicalKey: PhysicalKeyExtScancode,
|
||||
{
|
||||
#[inline]
|
||||
fn from_scancode(scancode: u32) -> PhysicalKey {
|
||||
<PhysicalKey as PhysicalKeyExtScancode>::from_scancode(scancode)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn to_scancode(self) -> Option<u32> {
|
||||
<PhysicalKey as PhysicalKeyExtScancode>::to_scancode(PhysicalKey::Code(self))
|
||||
}
|
||||
}
|
||||
+99
@@ -0,0 +1,99 @@
|
||||
//! Window startup notification to handle window raising.
|
||||
//!
|
||||
//! The [`ActivationToken`] is essential to ensure that your newly
|
||||
//! created window will obtain the focus, otherwise the user could
|
||||
//! be requered to click on the window.
|
||||
//!
|
||||
//! Such token is usually delivered via the environment variable and
|
||||
//! could be read from it with the [`EventLoopExtStartupNotify::read_token_from_env`].
|
||||
//!
|
||||
//! Such token must also be reset after reading it from your environment with
|
||||
//! [`reset_activation_token_env`] otherwise child processes could inherit it.
|
||||
//!
|
||||
//! When starting a new child process with a newly obtained [`ActivationToken`] from
|
||||
//! [`WindowExtStartupNotify::request_activation_token`] the [`set_activation_token_env`]
|
||||
//! must be used to propagate it to the child
|
||||
//!
|
||||
//! To ensure the delivery of such token by other processes to you, the user should
|
||||
//! set `StartupNotify=true` inside the `.desktop` file of their application.
|
||||
//!
|
||||
//! The specification could be found [`here`].
|
||||
//!
|
||||
//! [`here`]: https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
|
||||
|
||||
use std::env;
|
||||
|
||||
use crate::error::NotSupportedError;
|
||||
use crate::event_loop::{AsyncRequestSerial, EventLoopWindowTarget};
|
||||
use crate::window::{ActivationToken, Window, WindowBuilder};
|
||||
|
||||
/// The variable which is used mostly on X11.
|
||||
const X11_VAR: &str = "DESKTOP_STARTUP_ID";
|
||||
|
||||
/// The variable which is used mostly on Wayland.
|
||||
const WAYLAND_VAR: &str = "XDG_ACTIVATION_TOKEN";
|
||||
|
||||
pub trait EventLoopExtStartupNotify {
|
||||
/// Read the token from the environment.
|
||||
///
|
||||
/// It's recommended **to unset** this environment variable for child processes.
|
||||
fn read_token_from_env(&self) -> Option<ActivationToken>;
|
||||
}
|
||||
|
||||
pub trait WindowExtStartupNotify {
|
||||
/// Request a new activation token.
|
||||
///
|
||||
/// The token will be delivered inside
|
||||
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError>;
|
||||
}
|
||||
|
||||
pub trait WindowBuilderExtStartupNotify {
|
||||
/// Use this [`ActivationToken`] during window creation.
|
||||
///
|
||||
/// Not using such a token upon a window could make your window not gaining
|
||||
/// focus until the user clicks on the window.
|
||||
fn with_activation_token(self, token: ActivationToken) -> Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtStartupNotify for EventLoopWindowTarget<T> {
|
||||
fn read_token_from_env(&self) -> Option<ActivationToken> {
|
||||
match self.p {
|
||||
#[cfg(wayland_platform)]
|
||||
crate::platform_impl::EventLoopWindowTarget::Wayland(_) => env::var(WAYLAND_VAR),
|
||||
#[cfg(x11_platform)]
|
||||
crate::platform_impl::EventLoopWindowTarget::X(_) => env::var(X11_VAR),
|
||||
}
|
||||
.ok()
|
||||
.map(ActivationToken::_new)
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowExtStartupNotify for Window {
|
||||
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError> {
|
||||
self.window.request_activation_token()
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowBuilderExtStartupNotify for WindowBuilder {
|
||||
fn with_activation_token(mut self, token: ActivationToken) -> Self {
|
||||
self.platform_specific.activation_token = Some(token);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Remove the activation environment variables from the current process.
|
||||
///
|
||||
/// This is wise to do before running child processes,
|
||||
/// which may not to support the activation token.
|
||||
pub fn reset_activation_token_env() {
|
||||
env::remove_var(X11_VAR);
|
||||
env::remove_var(WAYLAND_VAR);
|
||||
}
|
||||
|
||||
/// Set environment variables responsible for activation token.
|
||||
///
|
||||
/// This could be used before running daemon processes.
|
||||
pub fn set_activation_token_env(token: ActivationToken) {
|
||||
env::set_var(X11_VAR, &token._token);
|
||||
env::set_var(WAYLAND_VAR, token._token);
|
||||
}
|
||||
Vendored
+86
@@ -0,0 +1,86 @@
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::platform_impl::{ApplicationName, Backend};
|
||||
|
||||
pub use crate::window::Theme;
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Wayland.
|
||||
pub trait EventLoopWindowTargetExtWayland {
|
||||
/// True if the [`EventLoopWindowTarget`] uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtWayland for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to Wayland.
|
||||
pub trait EventLoopBuilderExtWayland {
|
||||
/// Force using Wayland.
|
||||
fn with_wayland(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWayland for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_wayland(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(Backend::Wayland);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Wayland.
|
||||
pub trait WindowExtWayland {}
|
||||
|
||||
impl WindowExtWayland for Window {}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Wayland.
|
||||
pub trait WindowBuilderExtWayland {
|
||||
/// Build window with the given name.
|
||||
///
|
||||
/// The `general` name sets an application ID, which should match the `.desktop`
|
||||
/// file destributed with your program. The `instance` is a `no-op`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWayland for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Wayland.
|
||||
pub trait MonitorHandleExtWayland {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWayland for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
Vendored
+202
@@ -0,0 +1,202 @@
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the [`WindowExtWebSys`] trait
|
||||
//! to retrieve the canvas from the Window. Alternatively, use the [`WindowBuilderExtWebSys`] trait
|
||||
//! to provide your own canvas.
|
||||
//!
|
||||
//! It is recommended **not** to apply certain CSS properties to the canvas:
|
||||
//! - [`transform`]
|
||||
//! - [`border`]
|
||||
//! - [`padding`]
|
||||
//!
|
||||
//! The following APIs can't take them into account and will therefore provide inaccurate results:
|
||||
//! - [`WindowEvent::Resized`] and [`Window::(set_)inner_size()`]
|
||||
//! - [`WindowEvent::Occluded`]
|
||||
//! - [`WindowEvent::CursorMoved`], [`WindowEvent::CursorEntered`], [`WindowEvent::CursorLeft`],
|
||||
//! and [`WindowEvent::Touch`].
|
||||
//! - [`Window::set_outer_position()`]
|
||||
//!
|
||||
//! [`WindowEvent::Resized`]: crate::event::WindowEvent::Resized
|
||||
//! [`Window::(set_)inner_size()`]: crate::window::Window::inner_size()
|
||||
//! [`WindowEvent::Occluded`]: crate::event::WindowEvent::Occluded
|
||||
//! [`WindowEvent::CursorMoved`]: crate::event::WindowEvent::CursorMoved
|
||||
//! [`WindowEvent::CursorEntered`]: crate::event::WindowEvent::CursorEntered
|
||||
//! [`WindowEvent::CursorLeft`]: crate::event::WindowEvent::CursorLeft
|
||||
//! [`WindowEvent::Touch`]: crate::event::WindowEvent::Touch
|
||||
//! [`Window::set_outer_position()`]: crate::window::Window::set_outer_position()
|
||||
//! [`transform`]: https://developer.mozilla.org/en-US/docs/Web/CSS/transform
|
||||
//! [`border`]: https://developer.mozilla.org/en-US/docs/Web/CSS/border
|
||||
//! [`padding`]: https://developer.mozilla.org/en-US/docs/Web/CSS/padding
|
||||
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::EventLoop;
|
||||
use crate::event_loop::EventLoopWindowTarget;
|
||||
use crate::window::{Window, WindowBuilder};
|
||||
use crate::SendSyncWrapper;
|
||||
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
pub trait WindowExtWebSys {
|
||||
/// Only returns the canvas if called from inside the window.
|
||||
fn canvas(&self) -> Option<HtmlCanvasElement>;
|
||||
}
|
||||
|
||||
impl WindowExtWebSys for Window {
|
||||
#[inline]
|
||||
fn canvas(&self) -> Option<HtmlCanvasElement> {
|
||||
self.window.canvas()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WindowBuilderExtWebSys {
|
||||
/// Pass an [`HtmlCanvasElement`] to be used for this [`Window`]. If [`None`],
|
||||
/// [`WindowBuilder::build()`] will create one.
|
||||
///
|
||||
/// In any case, the canvas won't be automatically inserted into the web page.
|
||||
///
|
||||
/// [`None`] by default.
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
|
||||
/// Whether `event.preventDefault` should be automatically called to prevent event propagation
|
||||
/// when appropriate.
|
||||
///
|
||||
/// For example, mouse wheel events are only handled by the canvas by default. This avoids
|
||||
/// the default behavior of scrolling the page.
|
||||
///
|
||||
/// Some events are impossible to prevent. E.g. Firefox allows to access the native browser
|
||||
/// context menu with Shift+Rightclick.
|
||||
///
|
||||
/// Enabled by default.
|
||||
fn with_prevent_default(self, prevent_default: bool) -> Self;
|
||||
|
||||
/// Whether the canvas should be focusable using the tab key. This is necessary to capture
|
||||
/// canvas keyboard events.
|
||||
///
|
||||
/// Enabled by default.
|
||||
fn with_focusable(self, focusable: bool) -> Self;
|
||||
|
||||
/// On window creation, append the canvas element to the web page if it isn't already.
|
||||
///
|
||||
/// Disabled by default.
|
||||
fn with_append(self, append: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWebSys for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = SendSyncWrapper(canvas);
|
||||
self
|
||||
}
|
||||
|
||||
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
|
||||
self.platform_specific.prevent_default = prevent_default;
|
||||
self
|
||||
}
|
||||
|
||||
fn with_focusable(mut self, focusable: bool) -> Self {
|
||||
self.platform_specific.focusable = focusable;
|
||||
self
|
||||
}
|
||||
|
||||
fn with_append(mut self, append: bool) -> Self {
|
||||
self.platform_specific.append = append;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to the web.
|
||||
pub trait EventLoopExtWebSys {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the winit event loop.
|
||||
///
|
||||
/// Unlike
|
||||
#[cfg_attr(
|
||||
all(wasm_platform, target_feature = "exception-handling"),
|
||||
doc = "`run()`"
|
||||
)]
|
||||
#[cfg_attr(
|
||||
not(all(wasm_platform, target_feature = "exception-handling")),
|
||||
doc = "[`run()`]"
|
||||
)]
|
||||
/// [^1], this returns immediately, and doesn't throw an exception in order to
|
||||
/// satisfy its [`!`] return type.
|
||||
///
|
||||
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
|
||||
/// by calling this function again. This can be useful if you want to recreate the event loop
|
||||
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
|
||||
/// event loop when switching between tabs on a single page application.
|
||||
///
|
||||
#[cfg_attr(
|
||||
not(all(wasm_platform, target_feature = "exception-handling")),
|
||||
doc = "[`run()`]: EventLoop::run()"
|
||||
)]
|
||||
/// [^1]: `run()` is _not_ available on WASM when the target supports `exception-handling`.
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static + FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWebSys for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static + FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>),
|
||||
{
|
||||
self.event_loop.spawn(event_handler)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopWindowTargetExtWebSys {
|
||||
/// Sets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy);
|
||||
|
||||
/// Gets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn poll_strategy(&self) -> PollStrategy;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtWebSys for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy) {
|
||||
self.p.set_poll_strategy(strategy);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn poll_strategy(&self) -> PollStrategy {
|
||||
self.p.poll_strategy()
|
||||
}
|
||||
}
|
||||
|
||||
/// Strategy used for [`ControlFlow::Poll`](crate::event_loop::ControlFlow::Poll).
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum PollStrategy {
|
||||
/// Uses [`Window.requestIdleCallback()`] to queue the next event loop. If not available
|
||||
/// this will fallback to [`setTimeout()`].
|
||||
///
|
||||
/// This strategy will wait for the browser to enter an idle period before running and might
|
||||
/// be affected by browser throttling.
|
||||
///
|
||||
/// [`Window.requestIdleCallback()`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/requestIdleCallback
|
||||
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
|
||||
IdleCallback,
|
||||
/// Uses the [Prioritized Task Scheduling API] to queue the next event loop. If not available
|
||||
/// this will fallback to [`setTimeout()`].
|
||||
///
|
||||
/// This strategy will run as fast as possible without disturbing users from interacting with
|
||||
/// the page and is not affected by browser throttling.
|
||||
///
|
||||
/// This is the default strategy.
|
||||
///
|
||||
/// [Prioritized Task Scheduling API]: https://developer.mozilla.org/en-US/docs/Web/API/Prioritized_Task_Scheduling_API
|
||||
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
|
||||
#[default]
|
||||
Scheduler,
|
||||
}
|
||||
Vendored
+354
@@ -0,0 +1,354 @@
|
||||
use std::{ffi::c_void, path::Path};
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalSize,
|
||||
event::{DeviceId, KeyEvent},
|
||||
event_loop::EventLoopBuilder,
|
||||
keyboard::Key,
|
||||
monitor::MonitorHandle,
|
||||
platform::modifier_supplement::KeyEventExtModifierSupplement,
|
||||
platform_impl::WinIcon,
|
||||
window::{BadIcon, Icon, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Window Handle type used by Win32 API
|
||||
pub type HWND = isize;
|
||||
/// Menu Handle type used by Win32 API
|
||||
pub type HMENU = isize;
|
||||
/// Monitor Handle type used by Win32 API
|
||||
pub type HMONITOR = isize;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopBuilderExtWindows {
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
|
||||
/// Whether to enable process-wide DPI awareness.
|
||||
///
|
||||
/// By default, `winit` will attempt to enable process-wide DPI awareness. If
|
||||
/// that's undesirable, you can disable it with this function.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable process-wide DPI awareness.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_dpi_aware(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self;
|
||||
|
||||
/// A callback to be executed before dispatching a win32 message to the window procedure.
|
||||
/// Return true to disable winit's internal message dispatching.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_msg_hook(|msg|{
|
||||
/// let msg = msg as *const MSG;
|
||||
/// # let accels: Vec<ACCEL> = Vec::new();
|
||||
/// let translated = unsafe {
|
||||
/// TranslateAcceleratorW(
|
||||
/// (*msg).hwnd,
|
||||
/// CreateAcceleratorTableW(accels.as_ptr() as _, 1),
|
||||
/// msg,
|
||||
/// ) == 1
|
||||
/// };
|
||||
/// translated
|
||||
/// });
|
||||
/// ```
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self {
|
||||
self.platform_specific.dpi_aware = dpi_aware;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static,
|
||||
{
|
||||
self.platform_specific.msg_hook = Some(Box::new(callback));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Enables or disables mouse and keyboard input to the specified window.
|
||||
///
|
||||
/// A window must be enabled before it can be activated.
|
||||
/// If an application has create a modal dialog box by disabling its owner window
|
||||
/// (as described in [`WindowBuilderExtWindows::with_owner_window`]), the application must enable
|
||||
/// the owner window before destroying the dialog box.
|
||||
/// Otherwise, another window will receive the keyboard focus and be activated.
|
||||
///
|
||||
/// If a child window is disabled, it is ignored when the system tries to determine which
|
||||
/// window should receive mouse messages.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablewindow#remarks>
|
||||
/// and <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#disabled-windows>
|
||||
fn set_enable(&self, enabled: bool);
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Whether to show or hide the window icon in the taskbar.
|
||||
fn set_skip_taskbar(&self, skip: bool);
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn set_undecorated_shadow(&self, shadow: bool);
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn set_enable(&self, enabled: bool) {
|
||||
self.window.set_enable(enabled)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_skip_taskbar(&self, skip: bool) {
|
||||
self.window.set_skip_taskbar(skip)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_undecorated_shadow(&self, shadow: bool) {
|
||||
self.window.set_undecorated_shadow(shadow)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
#[allow(rustdoc::broken_intra_doc_links)]
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
|
||||
/// This only works when [`WindowBuilder::with_parent_window`] isn't called or set to `None`.
|
||||
/// Can be used in combination with [`WindowExtWindows::set_enable(false)`](WindowExtWindows::set_enable)
|
||||
/// on the owner window to create a modal dialog box.
|
||||
///
|
||||
/// From MSDN:
|
||||
/// - An owned window is always above its owner in the z-order.
|
||||
/// - The system automatically destroys an owned window when its owner is destroyed.
|
||||
/// - An owned window is hidden when its owner is minimized.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
|
||||
fn with_owner_window(self, parent: HWND) -> Self;
|
||||
|
||||
/// Sets a menu on the window to be created.
|
||||
///
|
||||
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
|
||||
///
|
||||
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
|
||||
///
|
||||
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
|
||||
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
|
||||
///
|
||||
/// [`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu
|
||||
fn with_menu(self, menu: HMENU) -> Self;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> Self;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> Self;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
|
||||
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
|
||||
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
|
||||
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
|
||||
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
|
||||
/// See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> Self;
|
||||
|
||||
/// Whether show or hide the window icon in the taskbar.
|
||||
fn with_skip_taskbar(self, skip: bool) -> Self;
|
||||
|
||||
/// Customize the window class name.
|
||||
fn with_class_name<S: Into<String>>(self, class_name: S) -> Self;
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// The shadow is hidden by default.
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn with_undecorated_shadow(self, shadow: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_owner_window(mut self, parent: HWND) -> Self {
|
||||
self.platform_specific.owner = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_menu(mut self, menu: HMENU) -> Self {
|
||||
self.platform_specific.menu = Some(menu);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> Self {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> Self {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> Self {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_skip_taskbar(mut self, skip: bool) -> Self {
|
||||
self.platform_specific.skip_taskbar = skip;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_class_name<S: Into<String>>(mut self, class_name: S) -> Self {
|
||||
self.platform_specific.class_name = class_name.into();
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_undecorated_shadow(mut self, shadow: bool) -> Self {
|
||||
self.platform_specific.decoration_shadow = shadow;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> HMONITOR;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> HMONITOR {
|
||||
self.inner.hmonitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyEventExtModifierSupplement for KeyEvent {
|
||||
#[inline]
|
||||
fn text_with_all_modifiers(&self) -> Option<&str> {
|
||||
self.platform_specific
|
||||
.text_with_all_modifers
|
||||
.as_ref()
|
||||
.map(|s| s.as_str())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn key_without_modifiers(&self) -> Key {
|
||||
self.platform_specific.key_without_modifiers.clone()
|
||||
}
|
||||
}
|
||||
Vendored
+198
@@ -0,0 +1,198 @@
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::dpi::Size;
|
||||
use crate::platform_impl::{ApplicationName, Backend, XLIB_ERROR_HOOKS};
|
||||
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// The first argument in the provided hook will be the pointer to `XDisplay`
|
||||
/// and the second one the pointer to [`XErrorEvent`]. The returned `bool` is an
|
||||
/// indicator whether the error was handled by the callback.
|
||||
///
|
||||
/// [`XErrorEvent`]: https://linux.die.net/man/3/xerrorevent
|
||||
pub type XlibErrorHook =
|
||||
Box<dyn Fn(*mut std::ffi::c_void, *mut std::ffi::c_void) -> bool + Send + Sync>;
|
||||
|
||||
/// A unique identifer for an X11 visual.
|
||||
pub type XVisualID = u32;
|
||||
|
||||
/// A unique identifier for an X11 window.
|
||||
pub type XWindow = u32;
|
||||
|
||||
/// Hook to winit's xlib error handling callback.
|
||||
///
|
||||
/// This method is provided as a safe way to handle the errors comming from X11
|
||||
/// when using xlib in external crates, like glutin for GLX access. Trying to
|
||||
/// handle errors by speculating with `XSetErrorHandler` is [`unsafe`].
|
||||
///
|
||||
/// **Be aware that your hook is always invoked and returning `true` from it will
|
||||
/// prevent `winit` from getting the error itself. It's wise to always return
|
||||
/// `false` if you're not initiated the `Sync`.**
|
||||
///
|
||||
/// [`unsafe`]: https://www.remlab.net/op/xlib.shtml
|
||||
#[inline]
|
||||
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
|
||||
// Append new hook.
|
||||
unsafe {
|
||||
XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to X11.
|
||||
pub trait EventLoopWindowTargetExtX11 {
|
||||
/// True if the [`EventLoopWindowTarget`] uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtX11 for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to X11.
|
||||
pub trait EventLoopBuilderExtX11 {
|
||||
/// Force using X11.
|
||||
fn with_x11(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtX11 for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_x11(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(Backend::X);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to X11.
|
||||
pub trait WindowExtX11 {}
|
||||
|
||||
impl WindowExtX11 for Window {}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to X11.
|
||||
pub trait WindowBuilderExtX11 {
|
||||
/// Create this window with a specific X11 visual.
|
||||
fn with_x11_visual(self, visual_id: XVisualID) -> Self;
|
||||
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with the given `general` and `instance` names.
|
||||
///
|
||||
/// The `general` sets general class of `WM_CLASS(STRING)`, while `instance` set the
|
||||
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "instance", "general"`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
|
||||
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
///
|
||||
/// ```
|
||||
/// # use winit::dpi::{LogicalSize, PhysicalSize};
|
||||
/// # use winit::window::WindowBuilder;
|
||||
/// # use winit::platform::x11::WindowBuilderExtX11;
|
||||
/// // Specify the size in logical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(LogicalSize::new(400.0, 200.0));
|
||||
///
|
||||
/// // Or specify the size in physical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(PhysicalSize::new(400, 200));
|
||||
/// ```
|
||||
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
|
||||
|
||||
/// Embed this window into another parent window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::window::WindowBuilder;
|
||||
/// use winit::platform::x11::{XWindow, WindowBuilderExtX11};
|
||||
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
/// let event_loop = winit::event_loop::EventLoop::new().unwrap();
|
||||
/// let parent_window_id = std::env::args().nth(1).unwrap().parse::<XWindow>()?;
|
||||
/// let window = WindowBuilder::new()
|
||||
/// .with_embed_parent_window(parent_window_id)
|
||||
/// .build(&event_loop)?;
|
||||
/// # Ok(()) }
|
||||
/// ```
|
||||
fn with_embed_parent_window(self, parent_window_id: XWindow) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtX11 for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual(mut self, visual_id: XVisualID) -> Self {
|
||||
self.platform_specific.x11.visual_id = Some(visual_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.x11.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.x11.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
|
||||
self.platform_specific.x11.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
|
||||
self.platform_specific.x11.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_embed_parent_window(mut self, parent_window_id: XWindow) -> Self {
|
||||
self.platform_specific.x11.embed_window = Some(parent_window_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to X11.
|
||||
pub trait MonitorHandleExtX11 {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtX11 for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user