fix: title bar buttons work with a finger on Wayland (Issue #36)
winit 0.29 draws the title bar itself on Wayland but only handles the mouse there. A vendored copy of winit 0.29.15 (vendor/winit, used via [patch.crates-io]) passes touches on the decorations to the frame like a left click, so close, minimize and maximize work with a finger and dragging the title bar moves the window. CI no longer sets a global -D warnings, which would also apply to the vendored crate; clippy still runs with -D warnings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -0,0 +1,601 @@
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#![allow(clippy::unnecessary_cast)]
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use std::cell::Cell;
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use std::ptr::NonNull;
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use icrate::Foundation::{CGFloat, CGRect, MainThreadMarker, NSObject, NSObjectProtocol, NSSet};
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use objc2::declare::{Ivar, IvarDrop};
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use objc2::rc::Id;
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use objc2::runtime::AnyClass;
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use objc2::{declare_class, extern_methods, msg_send, msg_send_id, mutability, ClassType};
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use super::app_state::{self, EventWrapper};
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use super::uikit::{
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UIApplication, UIDevice, UIEvent, UIForceTouchCapability, UIInterfaceOrientationMask,
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UIResponder, UIStatusBarStyle, UITouch, UITouchPhase, UITouchType, UITraitCollection, UIView,
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UIViewController, UIWindow,
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};
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use super::window::WindowId;
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use crate::{
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dpi::PhysicalPosition,
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event::{DeviceId as RootDeviceId, Event, Force, Touch, TouchPhase, WindowEvent},
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platform::ios::ValidOrientations,
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platform_impl::platform::{
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ffi::{UIRectEdge, UIUserInterfaceIdiom},
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window::PlatformSpecificWindowBuilderAttributes,
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DeviceId, Fullscreen,
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},
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window::{WindowAttributes, WindowId as RootWindowId},
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};
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declare_class!(
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pub(crate) struct WinitView;
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unsafe impl ClassType for WinitView {
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#[inherits(UIResponder, NSObject)]
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type Super = UIView;
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type Mutability = mutability::InteriorMutable;
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const NAME: &'static str = "WinitUIView";
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}
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unsafe impl WinitView {
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#[method(drawRect:)]
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fn draw_rect(&self, rect: CGRect) {
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let mtm = MainThreadMarker::new().unwrap();
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let window = self.window().unwrap();
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app_state::handle_nonuser_event(
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mtm,
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EventWrapper::StaticEvent(Event::WindowEvent {
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window_id: RootWindowId(window.id()),
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event: WindowEvent::RedrawRequested,
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}),
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);
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let _: () = unsafe { msg_send![super(self), drawRect: rect] };
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}
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#[method(layoutSubviews)]
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fn layout_subviews(&self) {
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let mtm = MainThreadMarker::new().unwrap();
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let _: () = unsafe { msg_send![super(self), layoutSubviews] };
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let window = self.window().unwrap();
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let window_bounds = window.bounds();
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let screen = window.screen();
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let screen_space = screen.coordinateSpace();
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let screen_frame = self.convertRect_toCoordinateSpace(window_bounds, &screen_space);
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let scale_factor = screen.scale();
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let size = crate::dpi::LogicalSize {
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width: screen_frame.size.width as f64,
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height: screen_frame.size.height as f64,
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}
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.to_physical(scale_factor as f64);
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// If the app is started in landscape, the view frame and window bounds can be mismatched.
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// The view frame will be in portrait and the window bounds in landscape. So apply the
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// window bounds to the view frame to make it consistent.
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let view_frame = self.frame();
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if view_frame != window_bounds {
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self.setFrame(window_bounds);
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}
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app_state::handle_nonuser_event(
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mtm,
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EventWrapper::StaticEvent(Event::WindowEvent {
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window_id: RootWindowId(window.id()),
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event: WindowEvent::Resized(size),
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}),
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);
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}
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#[method(setContentScaleFactor:)]
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fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
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let mtm = MainThreadMarker::new().unwrap();
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let _: () =
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unsafe { msg_send![super(self), setContentScaleFactor: untrusted_scale_factor] };
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// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
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// makeKeyAndVisible]` at window creation time (either manually or internally by
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// UIKit when the `UIView` is first created), in which case we send no events here
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let window = match self.window() {
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Some(window) => window,
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None => return,
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};
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// `setContentScaleFactor` may be called with a value of 0, which means "reset the
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// content scale factor to a device-specific default value", so we can't use the
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// parameter here. We can query the actual factor using the getter
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let scale_factor = self.contentScaleFactor();
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assert!(
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!scale_factor.is_nan()
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&& scale_factor.is_finite()
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&& scale_factor.is_sign_positive()
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&& scale_factor > 0.0,
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"invalid scale_factor set on UIView",
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);
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let scale_factor = scale_factor as f64;
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let bounds = self.bounds();
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let screen = window.screen();
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let screen_space = screen.coordinateSpace();
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let screen_frame = self.convertRect_toCoordinateSpace(bounds, &screen_space);
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let size = crate::dpi::LogicalSize {
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width: screen_frame.size.width as f64,
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height: screen_frame.size.height as f64,
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};
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let window_id = RootWindowId(window.id());
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app_state::handle_nonuser_events(
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mtm,
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std::iter::once(EventWrapper::ScaleFactorChanged(
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app_state::ScaleFactorChanged {
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window,
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scale_factor,
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suggested_size: size.to_physical(scale_factor),
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},
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))
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.chain(std::iter::once(EventWrapper::StaticEvent(
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Event::WindowEvent {
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window_id,
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event: WindowEvent::Resized(size.to_physical(scale_factor)),
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},
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))),
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);
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}
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#[method(touchesBegan:withEvent:)]
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fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesMoved:withEvent:)]
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fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesEnded:withEvent:)]
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fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesCancelled:withEvent:)]
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fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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}
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);
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extern_methods!(
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#[allow(non_snake_case)]
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unsafe impl WinitView {
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fn window(&self) -> Option<Id<WinitUIWindow>> {
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unsafe { msg_send_id![self, window] }
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}
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unsafe fn traitCollection(&self) -> Id<UITraitCollection> {
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msg_send_id![self, traitCollection]
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}
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// TODO: Allow the user to customize this
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#[method(layerClass)]
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pub(crate) fn layerClass() -> &'static AnyClass;
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}
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);
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impl WinitView {
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pub(crate) fn new(
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_mtm: MainThreadMarker,
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_window_attributes: &WindowAttributes,
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platform_attributes: &PlatformSpecificWindowBuilderAttributes,
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frame: CGRect,
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) -> Id<Self> {
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let this: Id<Self> = unsafe { msg_send_id![Self::alloc(), initWithFrame: frame] };
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this.setMultipleTouchEnabled(true);
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if let Some(scale_factor) = platform_attributes.scale_factor {
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this.setContentScaleFactor(scale_factor as _);
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}
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this
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}
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fn handle_touches(&self, touches: &NSSet<UITouch>) {
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let window = self.window().unwrap();
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let uiscreen = window.screen();
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let mut touch_events = Vec::new();
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let os_supports_force = app_state::os_capabilities().force_touch;
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for touch in touches {
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let logical_location = touch.locationInView(None);
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let touch_type = touch.type_();
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let force = if os_supports_force {
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let trait_collection = unsafe { self.traitCollection() };
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let touch_capability = trait_collection.forceTouchCapability();
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// Both the OS _and_ the device need to be checked for force touch support.
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if touch_capability == UIForceTouchCapability::Available
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|| touch_type == UITouchType::Pencil
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{
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let force = touch.force();
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let max_possible_force = touch.maximumPossibleForce();
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let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
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let angle = touch.altitudeAngle();
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Some(angle as _)
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} else {
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None
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};
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Some(Force::Calibrated {
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force: force as _,
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max_possible_force: max_possible_force as _,
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altitude_angle,
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})
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} else {
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None
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}
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} else {
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None
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};
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let touch_id = touch as *const UITouch as u64;
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let phase = touch.phase();
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let phase = match phase {
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UITouchPhase::Began => TouchPhase::Started,
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UITouchPhase::Moved => TouchPhase::Moved,
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// 2 is UITouchPhase::Stationary and is not expected here
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UITouchPhase::Ended => TouchPhase::Ended,
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UITouchPhase::Cancelled => TouchPhase::Cancelled,
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_ => panic!("unexpected touch phase: {:?}", phase as i32),
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};
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let physical_location = {
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let scale_factor = self.contentScaleFactor();
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PhysicalPosition::from_logical::<(f64, f64), f64>(
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(logical_location.x as _, logical_location.y as _),
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scale_factor as f64,
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)
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};
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touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
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window_id: RootWindowId(window.id()),
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event: WindowEvent::Touch(Touch {
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device_id: RootDeviceId(DeviceId {
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uiscreen: Id::as_ptr(&uiscreen),
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}),
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id: touch_id,
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location: physical_location,
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force,
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phase,
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}),
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}));
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}
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let mtm = MainThreadMarker::new().unwrap();
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app_state::handle_nonuser_events(mtm, touch_events);
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}
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}
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pub struct ViewControllerState {
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prefers_status_bar_hidden: Cell<bool>,
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preferred_status_bar_style: Cell<UIStatusBarStyle>,
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prefers_home_indicator_auto_hidden: Cell<bool>,
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supported_orientations: Cell<UIInterfaceOrientationMask>,
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preferred_screen_edges_deferring_system_gestures: Cell<UIRectEdge>,
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}
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declare_class!(
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pub(crate) struct WinitViewController {
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state: IvarDrop<Box<ViewControllerState>, "_state">,
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}
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mod view_controller_ivars;
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unsafe impl ClassType for WinitViewController {
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#[inherits(UIResponder, NSObject)]
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type Super = UIViewController;
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type Mutability = mutability::InteriorMutable;
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const NAME: &'static str = "WinitUIViewController";
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}
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unsafe impl WinitViewController {
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#[method(init)]
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unsafe fn init(this: *mut Self) -> Option<NonNull<Self>> {
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let this: Option<&mut Self> = msg_send![super(this), init];
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this.map(|this| {
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// These are set in WinitViewController::new, it's just to set them
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// to _something_.
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Ivar::write(
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&mut this.state,
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Box::new(ViewControllerState {
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prefers_status_bar_hidden: Cell::new(false),
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preferred_status_bar_style: Cell::new(UIStatusBarStyle::Default),
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prefers_home_indicator_auto_hidden: Cell::new(false),
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supported_orientations: Cell::new(UIInterfaceOrientationMask::All),
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preferred_screen_edges_deferring_system_gestures: Cell::new(
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UIRectEdge::NONE,
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),
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}),
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);
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NonNull::from(this)
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})
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}
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}
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unsafe impl WinitViewController {
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#[method(shouldAutorotate)]
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fn should_autorotate(&self) -> bool {
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true
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}
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#[method(prefersStatusBarHidden)]
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fn prefers_status_bar_hidden(&self) -> bool {
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self.state.prefers_status_bar_hidden.get()
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}
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#[method(preferredStatusBarStyle)]
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fn preferred_status_bar_style(&self) -> UIStatusBarStyle {
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self.state.preferred_status_bar_style.get()
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}
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#[method(prefersHomeIndicatorAutoHidden)]
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fn prefers_home_indicator_auto_hidden(&self) -> bool {
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self.state.prefers_home_indicator_auto_hidden.get()
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}
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|
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#[method(supportedInterfaceOrientations)]
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fn supported_orientations(&self) -> UIInterfaceOrientationMask {
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self.state.supported_orientations.get()
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}
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#[method(preferredScreenEdgesDeferringSystemGestures)]
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fn preferred_screen_edges_deferring_system_gestures(&self) -> UIRectEdge {
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self.state
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.preferred_screen_edges_deferring_system_gestures
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.get()
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}
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}
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);
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impl WinitViewController {
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pub(crate) fn set_prefers_status_bar_hidden(&self, val: bool) {
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self.state.prefers_status_bar_hidden.set(val);
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self.setNeedsStatusBarAppearanceUpdate();
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}
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pub(crate) fn set_preferred_status_bar_style(&self, val: UIStatusBarStyle) {
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self.state.preferred_status_bar_style.set(val);
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self.setNeedsStatusBarAppearanceUpdate();
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}
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pub(crate) fn set_prefers_home_indicator_auto_hidden(&self, val: bool) {
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self.state.prefers_home_indicator_auto_hidden.set(val);
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let os_capabilities = app_state::os_capabilities();
|
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if os_capabilities.home_indicator_hidden {
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self.setNeedsUpdateOfHomeIndicatorAutoHidden();
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} else {
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os_capabilities.home_indicator_hidden_err_msg("ignoring")
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}
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}
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|
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pub(crate) fn set_preferred_screen_edges_deferring_system_gestures(&self, val: UIRectEdge) {
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self.state
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.preferred_screen_edges_deferring_system_gestures
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.set(val);
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let os_capabilities = app_state::os_capabilities();
|
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if os_capabilities.defer_system_gestures {
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self.setNeedsUpdateOfScreenEdgesDeferringSystemGestures();
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} else {
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os_capabilities.defer_system_gestures_err_msg("ignoring")
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||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_supported_interface_orientations(
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&self,
|
||||
mtm: MainThreadMarker,
|
||||
valid_orientations: ValidOrientations,
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||||
) {
|
||||
let mask = match (
|
||||
valid_orientations,
|
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UIDevice::current(mtm).userInterfaceIdiom(),
|
||||
) {
|
||||
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
}
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
}
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
}
|
||||
};
|
||||
self.state.supported_orientations.set(mask);
|
||||
UIViewController::attemptRotationToDeviceOrientation();
|
||||
}
|
||||
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: &UIView,
|
||||
) -> Id<Self> {
|
||||
let this: Id<Self> = unsafe { msg_send_id![Self::alloc(), init] };
|
||||
|
||||
this.set_prefers_status_bar_hidden(platform_attributes.prefers_status_bar_hidden);
|
||||
|
||||
this.set_preferred_status_bar_style(platform_attributes.preferred_status_bar_style.into());
|
||||
|
||||
this.set_supported_interface_orientations(mtm, platform_attributes.valid_orientations);
|
||||
|
||||
this.set_prefers_home_indicator_auto_hidden(
|
||||
platform_attributes.prefers_home_indicator_hidden,
|
||||
);
|
||||
|
||||
this.set_preferred_screen_edges_deferring_system_gestures(
|
||||
platform_attributes
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.into(),
|
||||
);
|
||||
|
||||
this.setView(Some(view));
|
||||
|
||||
this
|
||||
}
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub(crate) struct WinitUIWindow;
|
||||
|
||||
unsafe impl ClassType for WinitUIWindow {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIWindow;
|
||||
type Mutability = mutability::InteriorMutable;
|
||||
const NAME: &'static str = "WinitUIWindow";
|
||||
}
|
||||
|
||||
unsafe impl WinitUIWindow {
|
||||
#[method(becomeKeyWindow)]
|
||||
fn become_key_window(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(true),
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), becomeKeyWindow] };
|
||||
}
|
||||
|
||||
#[method(resignKeyWindow)]
|
||||
fn resign_key_window(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(false),
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), resignKeyWindow] };
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitUIWindow {
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: &UIViewController,
|
||||
) -> Id<Self> {
|
||||
let this: Id<Self> = unsafe { msg_send_id![Self::alloc(), initWithFrame: frame] };
|
||||
|
||||
this.setRootViewController(Some(view_controller));
|
||||
|
||||
match window_attributes.fullscreen.0.clone().map(Into::into) {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let monitor = video_mode.monitor();
|
||||
let screen = monitor.ui_screen(mtm);
|
||||
screen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
|
||||
this.setScreen(screen);
|
||||
}
|
||||
Some(Fullscreen::Borderless(Some(ref monitor))) => {
|
||||
let screen = monitor.ui_screen(mtm);
|
||||
this.setScreen(screen);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
pub(crate) fn id(&self) -> WindowId {
|
||||
(self as *const Self as usize as u64).into()
|
||||
}
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
pub struct WinitApplicationDelegate;
|
||||
|
||||
unsafe impl ClassType for WinitApplicationDelegate {
|
||||
type Super = NSObject;
|
||||
type Mutability = mutability::InteriorMutable;
|
||||
const NAME: &'static str = "WinitApplicationDelegate";
|
||||
}
|
||||
|
||||
// UIApplicationDelegate protocol
|
||||
unsafe impl WinitApplicationDelegate {
|
||||
#[method(application:didFinishLaunchingWithOptions:)]
|
||||
fn did_finish_launching(&self, _application: &UIApplication, _: *mut NSObject) -> bool {
|
||||
app_state::did_finish_launching(MainThreadMarker::new().unwrap());
|
||||
true
|
||||
}
|
||||
|
||||
#[method(applicationDidBecomeActive:)]
|
||||
fn did_become_active(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed))
|
||||
}
|
||||
|
||||
#[method(applicationWillResignActive:)]
|
||||
fn will_resign_active(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended))
|
||||
}
|
||||
|
||||
#[method(applicationWillEnterForeground:)]
|
||||
fn will_enter_foreground(&self, application: &UIApplication) {
|
||||
self.send_occluded_event_for_all_windows(application, false);
|
||||
}
|
||||
|
||||
#[method(applicationDidEnterBackground:)]
|
||||
fn did_enter_background(&self, application: &UIApplication) {
|
||||
self.send_occluded_event_for_all_windows(application, true);
|
||||
}
|
||||
|
||||
#[method(applicationWillTerminate:)]
|
||||
fn will_terminate(&self, application: &UIApplication) {
|
||||
let mut events = Vec::new();
|
||||
for window in application.windows().iter() {
|
||||
if window.is_kind_of::<WinitUIWindow>() {
|
||||
// SAFETY: We just checked that the window is a `winit` window
|
||||
let window = unsafe {
|
||||
let ptr: *const UIWindow = window;
|
||||
let ptr: *const WinitUIWindow = ptr.cast();
|
||||
&*ptr
|
||||
};
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Destroyed,
|
||||
}));
|
||||
}
|
||||
}
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_events(mtm, events);
|
||||
app_state::terminated(mtm);
|
||||
}
|
||||
|
||||
#[method(applicationDidReceiveMemoryWarning:)]
|
||||
fn did_receive_memory_warning(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::MemoryWarning))
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitApplicationDelegate {
|
||||
fn send_occluded_event_for_all_windows(&self, application: &UIApplication, occluded: bool) {
|
||||
let mut events = Vec::new();
|
||||
for window in application.windows().iter() {
|
||||
if window.is_kind_of::<WinitUIWindow>() {
|
||||
// SAFETY: We just checked that the window is a `winit` window
|
||||
let window = unsafe {
|
||||
let ptr: *const UIWindow = window;
|
||||
let ptr: *const WinitUIWindow = ptr.cast();
|
||||
&*ptr
|
||||
};
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Occluded(occluded),
|
||||
}));
|
||||
}
|
||||
}
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_events(mtm, events);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user