feat(android): follow the activity lifecycle and build an APK (Issue #42)

- The drawing surface is created once the native window exists (Resumed)
  and released when the app goes to the background (Suspended); before
  that everything is saved, as Android may stop the app at any time
- Android's back button acts like Escape instead of closing the app
- Panics are written to logcat; no update check on Android yet
- scripts/package-android.sh builds target/ink-notes_<version>_arm64.apk
  without Gradle (NDK, aapt2, zipalign, apksigner); signing key from
  ANDROID_KEYSTORE/ANDROID_KEYSTORE_PASS/ANDROID_KEY_ALIAS, otherwise
  the debug key

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
haraldandClaude Opus 5.5 committed 2026-10-27 18:23:28 +01:00
1 parent ce3a1f697b
commit 7faf78ddeb
9 files changed
+1662 -353

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@@ -69,7 +69,7 @@ wayland-backend = { version = "0.3", features = ["client_system"] }
wayland-protocols = { version = "0.31", features = ["client", "unstable"] } wayland-protocols = { version = "0.31", features = ["client", "unstable"] }
# Android (Issue #42): winit bound to the native activity. The library is built as # Android (Issue #42): winit bound to the native activity. The library is built as
# cdylib with `cargo rustc --lib --crate-type cdylib --target aarch64-linux-android` # cdylib and packed into an APK by scripts/package-android.sh
[target.'cfg(target_os = "android")'.dependencies] [target.'cfg(target_os = "android")'.dependencies]
winit = { version = "0.29", features = ["rwh_06", "android-native-activity"] } winit = { version = "0.29", features = ["rwh_06", "android-native-activity"] }
android_logger = { version = "0.13", default-features = false } android_logger = { version = "0.13", default-features = false }
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@@ -156,7 +156,7 @@ Die CI prüft zusätzlich `cargo fmt --check` und `cargo clippy --all-targets --
Andere Systeme: Andere Systeme:
- **Windows** wird unter Linux übersetzt: `scripts/package-windows.sh` (braucht `gcc-mingw-w64-x86-64`); die Tests laufen mit `wine` als Runner (`CARGO_TARGET_X86_64_PC_WINDOWS_GNU_RUNNER=wine cargo test --target x86_64-pc-windows-gnu`). - **Windows** wird unter Linux übersetzt: `scripts/package-windows.sh` (braucht `gcc-mingw-w64-x86-64`); die Tests laufen mit `wine` als Runner (`CARGO_TARGET_X86_64_PC_WINDOWS_GNU_RUNNER=wine cargo test --target x86_64-pc-windows-gnu`).
- **Android** (in Arbeit, Issue #42): `cargo check --target aarch64-linux-android` und `cargo rustc --lib --crate-type cdylib --target aarch64-linux-android` mit dem NDK-Compiler in `CC_aarch64_linux_android`. Dort startet die App noch nicht: Die Fensterfläche muss erst dem Lebenszyklus der Activity folgen. - **Android** (experimentell, Issue #42): `scripts/package-android.sh` baut `target/ink-notes_<version>_arm64.apk` ohne Gradle. Nötig sind das Android-SDK (build-tools, Plattform 34; `ANDROID_HOME`, Standard `~/android-sdk`) und das NDK; der Signierschlüssel kommt aus `ANDROID_KEYSTORE`, `ANDROID_KEYSTORE_PASS` und `ANDROID_KEY_ALIAS`, sonst wird der Debug-Schlüssel verwendet. Installieren mit `adb install -r target/ink-notes_<version>_arm64.apk`, Log-Ausgaben mit `adb logcat -s ink-notes`. Notizbücher bleiben vorerst in der App; Stifterkennung, Bildschirmtastatur und Dateidialoge fehlen noch.
### Projektstruktur ### Projektstruktur
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@@ -156,7 +156,7 @@ CI additionally checks `cargo fmt --check` and `cargo clippy --all-targets -- -D
Other systems: Other systems:
- **Windows** is cross-compiled on Linux: `scripts/package-windows.sh` (needs `gcc-mingw-w64-x86-64`); the tests run with `wine` as runner (`CARGO_TARGET_X86_64_PC_WINDOWS_GNU_RUNNER=wine cargo test --target x86_64-pc-windows-gnu`). - **Windows** is cross-compiled on Linux: `scripts/package-windows.sh` (needs `gcc-mingw-w64-x86-64`); the tests run with `wine` as runner (`CARGO_TARGET_X86_64_PC_WINDOWS_GNU_RUNNER=wine cargo test --target x86_64-pc-windows-gnu`).
- **Android** (in progress, Issue #42): `cargo check --target aarch64-linux-android` and `cargo rustc --lib --crate-type cdylib --target aarch64-linux-android` with the NDK compiler in `CC_aarch64_linux_android`. The app does not start there yet: the window surface still has to follow the activity lifecycle. - **Android** (experimental, Issue #42): `scripts/package-android.sh` builds `target/ink-notes_<version>_arm64.apk` without Gradle. It needs the Android SDK (build-tools, platform 34; `ANDROID_HOME`, default `~/android-sdk`) and the NDK; the signing key comes from `ANDROID_KEYSTORE`, `ANDROID_KEYSTORE_PASS` and `ANDROID_KEY_ALIAS`, otherwise the debug key is used. Install with `adb install -r target/ink-notes_<version>_arm64.apk`, log output with `adb logcat -s ink-notes`. Notebooks stay inside the app for now; pen detection, on-screen keyboard and file dialogs are still missing.
New code comments and commit messages are written in English; older code and history still contain German. New code comments and commit messages are written in English; older code and history still contain German.
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@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Manifest of the Android app (Issue #42). scripts/package-android.sh fills in the version.
NativeActivity loads libink_notes.so, whose android_main runs the app. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="eu.pansi.inknotes"
android:versionCode="@VERSION_CODE@"
android:versionName="@VERSION@">
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<application
android:label="ink-notes"
android:icon="@mipmap/ic_launcher"
android:hasCode="false"
android:extractNativeLibs="true"
android:theme="@android:style/Theme.Material.Light.NoActionBar">
<!-- configChanges: rotating the tablet or attaching a keyboard must not restart the
activity; the app adapts to the new window size itself -->
<activity
android:name="android.app.NativeActivity"
android:exported="true"
android:launchMode="singleTask"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation|density|uiMode|fontScale|locale|layoutDirection">
<meta-data android:name="android.app.lib_name" android:value="ink_notes" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
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@@ -0,0 +1,94 @@
#!/usr/bin/env bash
# ==============================================================================
# Builds the Android app target/ink-notes_<version>_arm64.apk (Issues #42, #45)
# without Gradle: the Rust library is built as cdylib with the NDK, aapt2 links the
# manifest and the icon, zipalign and apksigner finish the APK.
#
# Needs the Android SDK (build-tools, platform android-34) and the NDK:
# ANDROID_HOME SDK folder (default: ~/android-sdk)
# ANDROID_NDK_HOME NDK folder (default: newest in $ANDROID_HOME/ndk)
#
# Signing key (all three, otherwise the debug key ~/.android/debug.keystore is used and
# created if missing; such an APK is only meant for testing):
# ANDROID_KEYSTORE, ANDROID_KEYSTORE_PASS, ANDROID_KEY_ALIAS
# ==============================================================================
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
ROOT_DIR="$(cd "${SCRIPT_DIR}/.." && pwd)"
cd "${ROOT_DIR}"
TARGET="aarch64-linux-android"
ABI="arm64-v8a"
MIN_SDK=26
TARGET_SDK=34
VERSION=$(grep -m1 '^version = ' Cargo.toml | cut -d '"' -f2)
IFS=. read -r MAJOR MINOR PATCH <<<"${VERSION%%-*}"
VERSION_CODE=$((MAJOR * 10000 + MINOR * 100 + PATCH))
APK_NAME="ink-notes_${VERSION}_arm64.apk"
ANDROID_HOME="${ANDROID_HOME:-${HOME}/android-sdk}"
if [ -z "${ANDROID_NDK_HOME:-}" ]; then
ANDROID_NDK_HOME=$(ls -d "${ANDROID_HOME}"/ndk/*/ 2>/dev/null | sort -V | tail -n1)
fi
BUILD_TOOLS=$(ls -d "${ANDROID_HOME}"/build-tools/*/ 2>/dev/null | sort -V | tail -n1)
ANDROID_JAR="${ANDROID_HOME}/platforms/android-${TARGET_SDK}/android.jar"
NDK_BIN="${ANDROID_NDK_HOME%/}/toolchains/llvm/prebuilt/linux-x86_64/bin"
for needed in "${NDK_BIN}/${TARGET}${MIN_SDK}-clang" "${BUILD_TOOLS}aapt2" "${ANDROID_JAR}"; do
if [ ! -e "${needed}" ]; then
echo "FEHLER: ${needed} nicht gefunden (Android-SDK/NDK, siehe Kopf des Skripts)."
exit 1
fi
done
if command -v rustup >/dev/null 2>&1; then
rustup target add "${TARGET}"
fi
echo "=== [1/4] Baue libink_notes.so (${TARGET}) ==="
export CC_aarch64_linux_android="${NDK_BIN}/${TARGET}${MIN_SDK}-clang"
export AR_aarch64_linux_android="${NDK_BIN}/llvm-ar"
export CARGO_TARGET_AARCH64_LINUX_ANDROID_LINKER="${NDK_BIN}/${TARGET}${MIN_SDK}-clang"
cargo rustc --release --lib --crate-type cdylib --target "${TARGET}"
LIB="${CARGO_TARGET_DIR:-target}/${TARGET}/release/libink_notes.so"
echo "=== [2/4] Ressourcen und Manifest ==="
WORK="target/android-apk"
rm -rf "${WORK}"
mkdir -p "${WORK}/res/mipmap-xxxhdpi" "${WORK}/compiled" "${WORK}/apk/lib/${ABI}"
cp assets/ink-notes.png "${WORK}/res/mipmap-xxxhdpi/ic_launcher.png"
sed -e "s/@VERSION_CODE@/${VERSION_CODE}/" -e "s/@VERSION@/${VERSION}/" \
packaging/android/AndroidManifest.xml >"${WORK}/AndroidManifest.xml"
"${BUILD_TOOLS}aapt2" compile --dir "${WORK}/res" -o "${WORK}/compiled/res.zip"
"${BUILD_TOOLS}aapt2" link -o "${WORK}/unaligned.apk" -I "${ANDROID_JAR}" \
--manifest "${WORK}/AndroidManifest.xml" \
--min-sdk-version "${MIN_SDK}" --target-sdk-version "${TARGET_SDK}" \
"${WORK}/compiled/res.zip"
echo "=== [3/4] Native Bibliothek hinzufügen ==="
cp "${LIB}" "${WORK}/apk/lib/${ABI}/"
(cd "${WORK}/apk" && zip -q -r ../unaligned.apk lib)
"${BUILD_TOOLS}zipalign" -f -p 4 "${WORK}/unaligned.apk" "${WORK}/aligned.apk"
echo "=== [4/4] Signieren ==="
if [ -n "${ANDROID_KEYSTORE:-}" ] && [ -n "${ANDROID_KEYSTORE_PASS:-}" ] && [ -n "${ANDROID_KEY_ALIAS:-}" ]; then
KEYSTORE="${ANDROID_KEYSTORE}"
KEY_ALIAS="${ANDROID_KEY_ALIAS}"
export KS_PASS="${ANDROID_KEYSTORE_PASS}"
else
KEYSTORE="${HOME}/.android/debug.keystore"
KEY_ALIAS="androiddebugkey"
export KS_PASS="android"
if [ ! -f "${KEYSTORE}" ]; then
mkdir -p "$(dirname "${KEYSTORE}")"
keytool -genkeypair -keystore "${KEYSTORE}" -storepass android -keypass android \
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
-dname "CN=Android Debug,O=Android,C=US"
fi
echo "Hinweis: Signiert mit dem Debug-Schlüssel ${KEYSTORE} (nur zum Testen)."
fi
"${BUILD_TOOLS}apksigner" sign --ks "${KEYSTORE}" --ks-key-alias "${KEY_ALIAS}" \
--ks-pass env:KS_PASS --key-pass env:KS_PASS \
--out "target/${APK_NAME}" "${WORK}/aligned.apk"
"${BUILD_TOOLS}apksigner" verify "target/${APK_NAME}"
ls -lh "target/${APK_NAME}"
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@@ -165,7 +165,10 @@ struct NeighborPage {
} }
pub struct CanvasState { pub struct CanvasState {
pub surface: wgpu::Surface<'static>, /// Drawing surface of the window; `None` while the app is in the background on Android
/// (the native window only exists between `Resumed` and `Suspended`)
surface: Option<wgpu::Surface<'static>>,
instance: wgpu::Instance,
/// Verwendeter Grafikadapter (für erneute Abfrage der Surface-Fähigkeiten bei Größenänderung) /// Verwendeter Grafikadapter (für erneute Abfrage der Surface-Fähigkeiten bei Größenänderung)
adapter: wgpu::Adapter, adapter: wgpu::Adapter,
/// Multisampling der Zeichenfläche (1 = aus) und das zugehörige Zwischenbild /// Multisampling der Zeichenfläche (1 = aus) und das zugehörige Zwischenbild
@@ -591,7 +594,8 @@ impl CanvasState {
let egui_renderer = egui_wgpu::Renderer::new(&device, render_format(&config), None, 1); let egui_renderer = egui_wgpu::Renderer::new(&device, render_format(&config), None, 1);
Ok(Self { Ok(Self {
surface, surface: Some(surface),
instance,
adapter, adapter,
msaa_samples, msaa_samples,
msaa_view, msaa_view,
@@ -727,14 +731,42 @@ impl CanvasState {
self.update_uniforms(); self.update_uniforms();
} }
/// Releases the drawing surface: on Android the native window goes away when the app
/// is sent to the background (`Event::Suspended`). Drawing is skipped until [`Self::resume`].
pub fn suspend(&mut self) {
self.surface = None;
}
/// Creates the drawing surface again for the window (`Event::Resumed` on Android).
pub fn resume(&mut self, window: Arc<Window>) -> Result<(), Box<dyn std::error::Error>> {
if self.surface.is_some() {
return Ok(());
}
let surface = self.instance.create_surface(window.clone())?;
if !surface
.get_capabilities(&self.adapter)
.formats
.contains(&self.config.format)
{
return Err("surface format changed".into());
}
self.surface = Some(surface);
// Configures the new surface (the window may have changed size meanwhile)
self.resize(window.inner_size());
Ok(())
}
/// Passt die Surface und Projektionsmatrizen an eine neue Fenstergröße an. /// Passt die Surface und Projektionsmatrizen an eine neue Fenstergröße an.
pub fn resize(&mut self, new_size: PhysicalSize<u32>) { pub fn resize(&mut self, new_size: PhysicalSize<u32>) {
if new_size.width > 0 && new_size.height > 0 { if new_size.width > 0 && new_size.height > 0 {
self.size = new_size; self.size = new_size;
self.config.width = new_size.width; self.config.width = new_size.width;
self.config.height = new_size.height; self.config.height = new_size.height;
let Some(surface) = &self.surface else {
return;
};
// Fähigkeiten neu abfragen: Ein nicht (mehr) angebotener Modus führt in wgpu zum Absturz // Fähigkeiten neu abfragen: Ein nicht (mehr) angebotener Modus führt in wgpu zum Absturz
let caps = self.surface.get_capabilities(&self.adapter); let caps = surface.get_capabilities(&self.adapter);
if !caps.present_modes.contains(&self.config.present_mode) { if !caps.present_modes.contains(&self.config.present_mode) {
match choose_present_mode(&caps.present_modes) { match choose_present_mode(&caps.present_modes) {
Some(mode) => self.config.present_mode = mode, Some(mode) => self.config.present_mode = mode,
@@ -750,7 +782,7 @@ impl CanvasState {
} }
} }
} }
self.surface.configure(&self.device, &self.config); surface.configure(&self.device, &self.config);
self.msaa_view = create_msaa_view(&self.device, &self.config, self.msaa_samples); self.msaa_view = create_msaa_view(&self.device, &self.config, self.msaa_samples);
self.stencil_view = create_stencil_view(&self.device, &self.config, self.msaa_samples); self.stencil_view = create_stencil_view(&self.device, &self.config, self.msaa_samples);
self.recalculate_viewport(); self.recalculate_viewport();
@@ -1386,7 +1418,13 @@ impl CanvasState {
.update_texture(&self.device, &self.queue, *id, image_delta); .update_texture(&self.device, &self.queue, *id, image_delta);
} }
let output = self.surface.get_current_texture()?; let Some(surface) = &self.surface else {
for id in &textures_delta.free {
self.egui_renderer.free_texture(id);
}
return Ok(());
};
let output = surface.get_current_texture()?;
let view = output.texture.create_view(&wgpu::TextureViewDescriptor { let view = output.texture.create_view(&wgpu::TextureViewDescriptor {
format: Some(render_format(&self.config)), format: Some(render_format(&self.config)),
..Default::default() ..Default::default()
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@@ -38,9 +38,7 @@ pub mod xopp;
/// Entry point on Android (Issue #42), called by the native activity. /// Entry point on Android (Issue #42), called by the native activity.
/// ///
/// Builds with `cargo rustc --lib --crate-type cdylib --target aarch64-linux-android`. Not /// `scripts/package-android.sh` builds the library and packs it into an APK.
/// usable yet: the window surface still has to be created on `Resumed` and dropped on
/// `Suspended`.
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
#[no_mangle] #[no_mangle]
fn android_main(app: winit::platform::android::activity::AndroidApp) { fn android_main(app: winit::platform::android::activity::AndroidApp) {
@@ -51,6 +49,8 @@ fn android_main(app: winit::platform::android::activity::AndroidApp) {
.with_max_level(log::LevelFilter::Info) .with_max_level(log::LevelFilter::Info)
.with_tag("ink-notes"), .with_tag("ink-notes"),
); );
// Panics would otherwise only go to stderr, which Android discards
std::panic::set_hook(Box::new(|info| log::error!("{info}")));
if let Some(dir) = app.internal_data_path() { if let Some(dir) = app.internal_data_path() {
paths::set_app_dir(dir); paths::set_app_dir(dir);
} }
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@@ -82,6 +82,51 @@ pub fn desktop_event_loop() -> Result<winit::event_loop::EventLoop<()>, winit::e
builder.build() builder.build()
} }
/// Waits until the window can be drawn to. On Android the native window only exists after
/// `Event::Resumed` (Issue #42); on the desktop it is there right away.
pub fn wait_until_resumed(
#[allow(unused_variables)] event_loop: &mut winit::event_loop::EventLoop<()>,
) {
#[cfg(target_os = "android")]
{
use winit::event::Event;
use winit::platform::pump_events::{EventLoopExtPumpEvents, PumpStatus};
let mut resumed = false;
while !resumed {
let status = event_loop.pump_events(None, |event, _| {
if matches!(event, Event::Resumed) {
resumed = true;
}
});
if let PumpStatus::Exit(_) = status {
std::process::exit(0);
}
}
}
}
/// Runs the event loop until the app quits. On Android the loop was already started by
/// [`wait_until_resumed`], so it is driven with `pump_events` (`run` would refuse to start).
pub fn run_event_loop<F>(
#[allow(unused_mut)] mut event_loop: winit::event_loop::EventLoop<()>,
#[allow(unused_mut)] mut handler: F,
) -> Result<(), winit::error::EventLoopError>
where
F: FnMut(winit::event::Event<()>, &winit::event_loop::EventLoopWindowTarget<()>),
{
#[cfg(target_os = "android")]
{
use winit::platform::pump_events::{EventLoopExtPumpEvents, PumpStatus};
loop {
if let PumpStatus::Exit(_) = event_loop.pump_events(None, &mut handler) {
return Ok(());
}
}
}
#[cfg(not(target_os = "android"))]
event_loop.run(handler)
}
/// Gives the window the app id (Wayland: app_id, X11: WM_CLASS), so that dock and task bar /// Gives the window the app id (Wayland: app_id, X11: WM_CLASS), so that dock and task bar
/// show the app icon for it. /// show the app icon for it.
pub fn with_app_id( pub fn with_app_id(