Files
ink-notes/vendor/winit/src/platform/android.rs
T
haraldandClaude Opus 5.5 a8aef30db7 feat(android): pen input, soft keyboard and exports to Downloads (Issues #42, #44)
- Pen vs. finger (#44): the patched winit hands Android pointers with
  tool type stylus/eraser to the app separately (take_pen_samples, with
  hover and button state) instead of as touch events. src/pen.rs turns
  them, like octotablet's events on the desktop, into one PenInput
  stream, so pen buttons, the eraser end and palm rejection work the
  same everywhere. Hover exit right before touch-down does not count as
  leaving; a pen without hover leaves 150 ms after lifting.
- Soft keyboard: shown via AndroidApp::show_soft_input when a text field
  gets focus, hidden when it loses it. The patched winit now fills
  KeyEvent::text, so typed characters reach egui.
- Exports (PDF, PNG, SVG) are written to the app folder and copied to
  Download/ink-notes through the MediaStore (Android 10+, via JNI).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 20:54:48 +01:00

129 lines
4.3 KiB
Rust

use crate::{
event_loop::{EventLoop, EventLoopBuilder, EventLoopWindowTarget},
window::{Window, WindowBuilder},
};
use android_activity::{AndroidApp, ConfigurationRef, Rect};
/// Additional methods on [`EventLoop`] that are specific to Android.
pub trait EventLoopExtAndroid {}
impl<T> EventLoopExtAndroid for EventLoop<T> {}
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
pub trait EventLoopWindowTargetExtAndroid {}
/// Additional methods on [`Window`] that are specific to Android.
pub trait WindowExtAndroid {
fn content_rect(&self) -> Rect;
fn config(&self) -> ConfigurationRef;
}
impl WindowExtAndroid for Window {
fn content_rect(&self) -> Rect {
self.window.content_rect()
}
fn config(&self) -> ConfigurationRef {
self.window.config()
}
}
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
/// Additional methods on [`WindowBuilder`] that are specific to Android.
pub trait WindowBuilderExtAndroid {}
impl WindowBuilderExtAndroid for WindowBuilder {}
pub trait EventLoopBuilderExtAndroid {
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
///
/// This must be called on Android since the `AndroidApp` is not global state.
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
/// Calling this will mark the volume keys to be manually handled by the application
///
/// Default is to let the operating system handle the volume keys
fn handle_volume_keys(&mut self) -> &mut Self;
}
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
self.platform_specific.android_app = Some(app);
self
}
fn handle_volume_keys(&mut self) -> &mut Self {
self.platform_specific.ignore_volume_keys = false;
self
}
}
/// Re-export of the `android_activity` API
///
/// Winit re-exports the `android_activity` API for convenience so that most
/// applications can rely on the Winit crate to resolve the required version of
/// `android_activity` and avoid any chance of a conflict between Winit and the
/// application crate.
///
/// Unlike most libraries there can only be a single implementation
/// of the `android_activity` glue crate linked with an application because
/// it is responsible for the application's `android_main()` entry point.
///
/// Since Winit depends on a specific version of `android_activity` the simplest
/// way to avoid creating a conflict is for applications to avoid explicitly
/// depending on the `android_activity` crate, and instead consume the API that
/// is re-exported by Winit.
///
/// ink-notes patch: what a pen sample reports (Issue #44).
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PenAction {
/// Pen comes near the screen, moves above it or leaves it
HoverEnter,
HoverMove,
HoverExit,
/// Pen touches the screen, moves on it, is lifted or the gesture is cancelled
Down,
Move,
Up,
Cancel,
}
/// ink-notes patch: one sample of a pen (tool type stylus or eraser). Such pointers are not
/// reported as `WindowEvent::Touch`; the app collects them with [`take_pen_samples`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct PenSample {
pub action: PenAction,
/// Position in physical pixels
pub x: f32,
pub y: f32,
/// Usually 0..=1
pub pressure: f32,
/// Eraser end of the pen (tool type eraser)
pub eraser: bool,
/// `MotionEvent.getButtonState()`; the pen buttons are 0x20 (primary) and 0x40 (secondary)
pub buttons: u32,
}
/// ink-notes patch: the pen samples received since the last call, oldest first.
pub fn take_pen_samples() -> Vec<PenSample> {
crate::platform_impl::take_pen_samples()
}
/// For compatibility applications should then import the `AndroidApp` type for
/// their `android_main(app: AndroidApp)` function like:
/// ```rust
/// #[cfg(target_os="android")]
/// use winit::platform::android::activity::AndroidApp;
/// ```
pub mod activity {
// We enable the `"native-activity"` feature just so that we can build the
// docs, but it'll be very confusing for users to see the docs with that
// feature enabled, so we avoid inlining it so that they're forced to view
// it on the crate's own docs.rs page.
#[doc(no_inline)]
pub use android_activity::*;
}